| some lame ass programming projects in DJGPP (C/C++) | by Patkah
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this page is pretty much dead so dont bother..
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page best viewed in resolution of 1024x768 with ie. else the tables and colors might look screwed.
| [frustration3d] Im making a little 3d engine. I have named it 'frustration3d'. And that's because it's been a hell getting it to work. It's (currently) a gouraud shader and reads the 3d 'ASC' format. There probably is tens of thousands just like this one out there so it isn't unique in any way. I'll put up some more screenshots when i make some progress. By the way I code using DJGPP.
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[freaked] | I have been working on this little game for quite a while now. It's a tilebased scroller. In other words it's a mario bros clone. The tiles are 32X32 and are in 'BMP' format. The tiles can be 'bumpy' aswell like in the picture to the right.. the background scrolls slower than the tiles making the background look more distant.. I have no monsters or bad guys runnin around so the game isnt playable yet. I have stopped working on it because i haven't got the time. Mabye I'll come back to it later (I always have).
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All my projects are currently more or less cold. | I have replaced the old guestbook with one i made in perl.. take the time to fill it.
| updated [1999.11.04]
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